Blueprint Only Runner (Unreal Engine 5)

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I did this project to get comfortable using blueprints inside Unreal Engine. The basic concept of this game is that you have different tracks on which you can race on. If you finished a track, the current time is compared to the best try, and it shows if you bet your high score or not. A track itself is divided into different sections and separated by doors which sometimes have to be opened through buttons and then have to be reached in a given time. If you go through one of those doors, the current time is compared with the time on your best run, so the player can see if it’s worth committing to this run. A door can also provide new abilities like wall run, wall jump, double jump, etc. So through these abilities, a section can be played in different styles to achieve the best possible time.

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